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Interactive Prototype

An Interactive Prototype is a simulated version of a product that allows users to engage and navigate through its features as they would in the final version.
Category:
Also known as:clickable prototype, dynamic prototype, user interface prototype, mockup, wireframe

Definition

An Interactive Prototype is a crucial tool in the user experience (UX) design process, enabling designers to create a working model of a product that users can interact with. Unlike static wireframes or mockups, interactive prototypes offer dynamic elements that allow stakeholders to experience user flows and functionalities in a realistic manner.

The importance of interactive prototypes lies in their ability to facilitate user testing and feedback gathering at an early stage of product development. By simulating the user experience, designers can identify usability issues, gather insights, and iterate on the design before the final product is developed.

Key concepts associated with interactive prototypes include fidelity levels, which range from low-fidelity (basic sketches or clickable wireframes) to high-fidelity (detailed designs that closely resemble the final product). Understanding these fidelity levels helps designers choose the right approach based on the feedback needed and the stage of the design process.

Expanded Definition

The history of interactive prototyping can be traced back to early design methodologies that emphasized user-centered design. As technology evolved, so did the tools available for creating interactive prototypes, leading to the adoption of various design software that streamlines the prototyping process.

Today, interactive prototypes are not only integral to UX design but also play a significant role in agile development environments. They allow for quick iterations and adjustments based on user feedback, which aligns well with the principles of agile methodologies, where flexibility and user input are paramount.

Key Activities

Creating wireframes and storyboards to outline user flows.

Developing clickable prototypes using design tools.

Conducting user testing sessions to gather feedback.

Iterating on the design based on user insights.

Collaborating with stakeholders to refine product features.

Benefits

Enhances user engagement and understanding of the product.

Facilitates early identification of usability issues.

Encourages collaboration and feedback from stakeholders.

Reduces the risk of costly changes during later stages of development.

Improves overall user satisfaction by aligning design with actual user needs.

Example

For instance, a team designing a new mobile banking app might create an interactive prototype that allows users to navigate through various features such as checking balances, transferring funds, and setting up alerts. Conducting user testing on this prototype helps the team gather valuable feedback on the app's usability before finalizing the design and development.

Use Cases

Testing navigation flows in a new e-commerce website.

Demonstrating a new feature in a mobile application.

Gathering user feedback on a healthcare app's interface.

Validating design choices with stakeholders during a project meeting.

Creating a proof of concept for a startup idea.

Challenges & Limitations

May require significant time and resources for high-fidelity prototypes.

Can lead to misinterpretation if users focus on the aesthetics rather than functionality.

Not all interactions can be perfectly simulated, which may lead to gaps in feedback.

Stakeholders might prioritize visual design over user experience during evaluations.

Tools & Methods

Figma

Adobe XD

InVision

Axure RP

Sketch

How to Cite "Interactive Prototype" - APA, MLA, and Chicago Citation Formats

UX Glossary. (2025, February 11, 2026). Interactive Prototype. UX Glossary. https://www.uxglossary.com/glossary/interactive-prototype

Note: Access date is automatically set to today. Update if needed when using the citation.