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Low-Fidelity Prototype

A low-fidelity prototype is a basic representation of a design concept, often created using simple materials or digital tools to visualize ideas without focusing on aesthetics.
Category:
Also known as:wireframe, mockup, sketch, rough prototype, paper prototype

Definition

A low-fidelity prototype serves as an initial, rough version of a design concept that emphasizes functionality and layout over visual details. Typically created using paper sketches, wireframes, or simple digital mockups, these prototypes allow designers to explore ideas quickly and gather feedback early in the design process. The primary goal is to validate concepts and user flows before investing time and resources into more detailed designs.

Low-fidelity prototypes are instrumental in the user experience (UX) design process as they facilitate early-stage testing of ideas with stakeholders and users. They can be easily modified based on feedback, which helps in refining the design direction. By focusing on core interactions and user journeys, these prototypes help identify potential usability issues and gather insights that inform further iterations.

In addition to their role in user testing, low-fidelity prototypes serve as effective communication tools among team members. They provide a shared understanding of the project vision and help align expectations across different disciplines, such as development, marketing, and design. Overall, low-fidelity prototypes are an essential aspect of iterative design, supporting rapid experimentation and reducing the cost of changes later in the process.

Expanded Definition

The concept of low-fidelity prototyping has evolved alongside the growth of user-centered design practices. Historically, designers have relied on physical materials like paper and cardboard to create tangible representations of their ideas. In the digital age, tools have emerged that allow for quick, digital sketches that can mimic the same exploratory nature of traditional methods.

Low-fidelity prototypes are often the first step in a series of iterative designs that progress to higher fidelity versions, where visual design and functionality become more pronounced. This staged approach ensures that the design remains aligned with user needs and business objectives throughout the development cycle.

Key Activities

Sketching ideas on paper or whiteboards.

Creating wireframes using design software.

Conducting user testing sessions with prototypes.

Gathering feedback from stakeholders and users.

Iterating on designs based on insights gained.

Benefits

Facilitates rapid idea exploration and iteration.

Minimizes costs associated with design changes.

Encourages user and stakeholder feedback early in the process.

Helps clarify design concepts for team members.

Identifies usability issues before development begins.

Example

A common use case for low-fidelity prototypes can be found in the early stages of developing a mobile application. A UX designer might create paper sketches of the app's main screens and user flows, allowing team members to visualize the user journey. These sketches can then be used in user testing sessions to gather feedback on usability and functionality before moving on to more detailed digital prototypes.

Use Cases

Early-stage brainstorming sessions for new products.

User testing for website layouts and navigation.

Collaborative design reviews among cross-functional teams.

Wireframing app features before development.

Rapid iteration on design concepts based on user feedback.

Challenges & Limitations

May not accurately represent final product aesthetics.

Risk of users focusing on visual imperfections rather than functionality.

Limited ability to convey complex interactions.

Potential misunderstanding of the prototype's purpose by stakeholders.

Tools & Methods

Sketch

Adobe XD

Balsamiq Mockups

Axure RP

Paper and markers for physical prototypes.

How to Cite "Low-Fidelity Prototype" - APA, MLA, and Chicago Citation Formats

UX Glossary. (2025, February 12, 2026). Low-Fidelity Prototype. UX Glossary. https://www.uxglossary.com/glossary/low-fidelity-prototype

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